
The scientific description of color,
or colorimetry, involves the specification of all relevant properties of
a color either subjectively or objectively. The subjective description
gives the hue, saturation, and lightness or brightness of a color. Hue
refers to what is commonly called color, i.e., red, green, blue-green,
orange, etc. Saturation refers to the richness of a hue as compared to a
gray of the same brightness; in some color notation systems, saturation
is also known as chroma. The brightness of a light source or the
lightness of an opaque object is measured on a scale ranging from dim to
bright for a source or from black to white for an opaque object (or
from black to colorless for a transparent object). In some systems,
brightness is called value. A subjective color notation system provides
comparison samples of colors rated according to these three properties.
In an objective system for color description, the corresponding
properties are dominant wavelength, purity, and luminance. Much of the
research in objective color description has been carried out in
cooperation with the Commission Internationale de l'Eclairage (CIE),
which has set standards for such measurements. In addition to the
description of color according to these physical and psychological
standards, a number of color-related physiological and psychological
phenomena have been studied. These include color constancy under varying
viewing conditions, color contrast, afterimages, and advancing and
retreating colors.
Colors as Hue, Saturation and Brightness
Describing colors using
hue,
saturation and
brightness (also at times referred to as hue, saturation and
lightness, or
HSL)
is a convenient way to organize differences in colors as perceived by
humans. Even though color images on computer monitors are made up of
varying amounts of Red, Green and Blue phosphor dots, it is at times
more conceptually appropriate to discuss colors as made up of hue,
saturation and brightness than as varying triplets of
RGB numbers. This is because human perception sees colors in these ways and not as triplets of numbers.
If we imagine the three primary colors red, green and blue placed
equally apart on a color wheel, all the other colors of the spectrum can
be created by mixes between any two of the primary colors. For example,
the printer's colors known as Magenta, Yellow, and Cyan are mid-way
between Red and Blue, Red and Green and Blue and Green respectively.
This diagram is called the
color wheel, and any particular spot on the wheel from 0 to 360 degrees is referred to as a
hue,
which specifies the specific tone of color. "Hue" differs slightly from
"color" because a color can have saturation or brightness as well as a
hue.
Saturation is the intensity of a hue from gray tone (no saturation) to pure, vivid color (high saturation).
Brightness is the relative
lightness or darkness of a particular color, from black (no brightness)
to white (full brightness). Brightness is also called
Lightness in some contexts, in particular in SQL queries.
The illustration above shows the difference between saturation and brightness. We first pick a blue
hue from the color wheel (stretched out into a line to make a prettier illustration). We can then reduce the
saturation
so that the blue hue becomes more and more blue gray. With zero
saturation it is gray. We pick a less saturated blue tone and then turn
the
brightness up and down on that tone.
Note that increasing the brightness is not the same as decreasing
saturation. Decreasing saturation turns the colors into gray shades.
Increasing brightness turns a blue into a lighter sky blue but without
making it gray.
Taking an almost totally desaturated blue, so desaturated it is
almost perfectly gray, and increasing the brightness will result in what
appear to be lighter shades of gray. However, if there is any "blue" at
all in the gray by increasing saturation we can achieve a bright blue
again.
This is why increasing saturation to a great degree in ordinary
photographs will at times bring out unexpected, bright, vivid,
posterized color effects. What has happened in such cases is that some
"gray" pixels were not truly neutral grays but rather were desaturated
hues. Increasing saturation to 100% saturation brings out the hidden
hues.
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